OpenGL or Vulkan API thoughts

All about cross-platform API for 3D graphics
dinly
Posts: 51
Joined: Mon Oct 05, 2020 9:49 am

Re: OpenGL or Vulkan API thoughts

Post by dinly »

Judging by the fact that the admin created the Vulkan API section, OpenGL is really not an option, but it will be Vulkan that will mine.
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Igor_Ozerov
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Posts: 8
Joined: Sat Oct 24, 2020 5:11 am

Re: OpenGL or Vulkan API thoughts

Post by Igor_Ozerov »

Hello! Now the graphics are being transferred to the Vulkan API, the project is all in motion, who wants access, write by mail ... http://indiengine.org/repository/ :!: :!: :!:
follow the project :idea: :idea: :idea:
t800
Posts: 3
Joined: Sun Oct 04, 2020 7:34 am

Re: OpenGL or Vulkan API thoughts

Post by t800 »

Everyone! Hello!

Not very sure that we will be in time before New Year's Day with a full transition of the engine to OpenGL/Vulkan API.

But really hope that there will probably be a release at least on OpenGL
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Bratish
Posts: 80
Joined: Mon Oct 05, 2020 10:12 am

Re: OpenGL or Vulkan API thoughts

Post by Bratish »

If your engine will support Vulkan API, then this is very, very cool. Our future game will look and play much better than OpenGL :lol:
wazzcob
Posts: 24
Joined: Fri Feb 05, 2021 5:11 am

Re: OpenGL or Vulkan API thoughts

Post by wazzcob »

Good topic. Vulkan API is now the top. But alas, I'm busy with a much simpler matter.
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